showing 30 games

namepublisher(developer)year arrow_downwarddescription
Formation Z  Jaleco (Hect)1985Taking place in the year 2701, the player controls a robot which can transform into an aero fighter on a mission to stop an alien super weapon from reaching the Earth. The robot may move forwards, backwards and jump, and the aero fighter may travel anywhere on screen but has limited fuel in which to do so. A combination of the two must be used to avoid obstacles, as well as to destroy any on-screen enemies for extra points.
[i]Source: Wikipedia[/i]***A rather monotonous side-scrolling shoot'em up game. Prominent feature of this game is the ability to switch between a land-based robot form and air-borne fightercraft. Everything is standard, unspectacular shoot'em up gameplay with rather plain graphics and sound as well as too many loops regarding the level environments.
labelimagesubject
Warpman  Namco1985Simple single-screen shooter where you have to kill a certain amount of aliens to finish a stage. Warpman is basically an improved version of the 1981 arcade game [game=#763]Warp Warp[/game]. There are two different playing fields. The one is in space and has very straightforward shooting gameplay, the second one is in a Bomberman-style maze where you have to leave bombs on the ground to kill nearby enemies. labelimageminimize
Lost Word of JeNnY: Ushinawareta Message  Takara (Tose)1987"Lost Word of Jenny" is based on the "Jenny" dolls toyline, a kind of Japanese "Barbie". In six levels you are collecting parts of a passcode to finish the game. Compared to Takara's first Famicom game [game=#155967]Transformers: Convoy no Nazo[/game] , "Lost Word of Jenny" is an improvement, but not by much. The levels look different from each other and are connected by a city overworld scenario but have a very repetitive layout. The jumping controls are bad and its nearly impossible to land precise attacks. labelimageminimize
Ginga no Sannin  Nintendo (Enix)1987A Sci-Fi RPG from Nintendo and Enix? That should be a great game I supposed. Well, it turns out to be quite average. It does feature nice character images and an interesting story, but inbetween the constant typical random turn-based battles with a much too high encounter rate got me pretty bored. Instead of a nice overworld map you fly through boring space and the travel time between stars is filled with said random encounters. Boosters will help later on with traveling huge distances but traveling did stay the negative point of the game. Besides the standard space travel you visit several planets which contain underground tunnels that you can fly through in side-view perspective, often to beat a boss or collect an important item. The same random encounter battles as in space are present there.***[media=youtube]pyxAcFG8jso[/media] labelimageminimize
Predator  Activision;Pack-In-Video;Gradiente (KLON)1988Predator NES-PL-USA, UPC: 0-47875-70002-4, published 1989-04 by Activision in the USA. (Predator: Soon the Hunt Will begin).
プレデター (Predator) PAC-PL published 1988-03-10 by Pack-In-Video in Japan
Predator NES-PL-AUS published 1989 by Activision in Australia.

0-47875-42188-2 is actually the UPC for the Commodore 64 version (it has been removed from this entry).

The game has "Jungle Mode" and "Big Mode" offering two simular but different styles of gameplay. The Japanese version begins with Big Mode where as other versions begin in Jungle mode. (This lead to two entries at UVL at one time)
[Zerothis]
labelimageminimize
Ikari Warriors II: Victory Road  K Amusement Leasing;SNK (Micronics)1988"Ikari Warriors II" is just as badly playable as its predecessor with stiff controls being the biggest problem. The levels are just much shorter, which is a big plus in this case. Graphics are a mixed bag. Looks ok on still screenshots and the sprites are bigger than before, but the sprites are not well animated and the color scheme of the background graphics is strangely monotonous. The story wins a 'plain stupid' award with the heroes being transported into the far future to rescue Earth from aliens. Well, doesn't matter anyway.***When we last saw Paul and Vince, they had saved the Colonel and were about to head for home in a special plane given to them by the General. But then, while in flight over the ocean, the sky suddenly blackens - the ocean begins to churn - and the plane goes spinning! A booming voice fills the cockpit: "Hear me, Warriors! Zang Zip, the War Dog, has enslaved the people of Earth. Only you can save us from his grip of evil!" Caught in a time warp, hurled thousands of years into the future, Paul and Vince know they have no choice but to meet this impossible challenge head-on. After all, they are professionals... they are the Ikari Warriors!***1 player or 2 players simultaneous cooperative.

怒 (Ikari) means Anger
[Zerothis]
labelimagesubject
Cosmo Police: Galivan  Nichibutsu1988"Cosmo Police Galivan" is a Metroid-style action adventure game with some RPG elements like killing monsters for xp to increase your Max life and power. The game has been changed quite a lot compared to the original arcade version, which was less "adventure" and more "action" oriented. That does not mean that the Famicom version in its core is still an action game. Most importantly it plays well enough to be enjoyable. It consists of 6 levels each being rather non-linear. Graphics and sound are good as well. labelimageminimize
Xenophobe Sunsoft1988 labelimageminimize
Alien Syndrome  Sunsoft;Tengen (Sanritsu)1988The extra-terrestrials in this game are anything but friendly. They're slimy monsters that are holding space colonists captive aboard seven alien starships.
For one or two players, this super action game challenges you to free the helpless hostages. Search each ship's deadly levels, using flamethrowers and laser cannons to vaporize alien scum. Look for maps to help you find your way.
After you've saved all the captives from one ship, you must destroy its powerful leader before you can move on to the next ship. Remember, to the aliens, you're slime. And they want you good... and dead!***Play the arcade version instead.
[cjlee001]
labelimagesubject
Amagon  Vic Tokai;Sammy (Aicom)1988Amagon, the most decorated Marine, was assigned a mission by his commander to investigate a strange, monster-infested South Pacific island, from which no man has ever returned alive. With a machine gun as his only weapon, he took off by plane and crash-landed on the island's beachhead.
Amagon, with his unique ability to transform into the huge Megagon, there begins his mission to become first to conquer the island. See and experience the amazing adventures of our hero, Amagon! His rescue ship is waiting at the other side of the island. Good luck!
labelimagesubject
Captain Comic  Color Dreams1989They have been stolen - the legendary treasures of Osmic - and hidden somewhere in the eight deceptively beautiful and mystical lands of Tambi and its moon. You must find the tools to overcome treacherous obstacles in your quest. This is no laughing matter! Yet, you must be lighthearted and quite out of your mind to take on this job. Insane ravens, blood-sucking bats, spinning wraiths and living electrical masses have been reported on a ruined planet still beautiful beyond belief. Only you, Captain Comic, armed with nothing but your sense of humor and easy going character can survive all that lies ahead. You can't lose your cool and must keep on your toes across the broken bridges of Lake Siri, the Tabian Moon, the Rocky Forest, the Cave of Blind Toads, the Killer Bee Shed and the Haunted Castle. You were destined to take on this adventure. The planet of Osmic waits to hear your victory laugh!***
[52]***
[36]
labelimagesubject
Clash at Demonhead  Vic Tokai1989 labelimageminimize
Space Shadow: Hyper Shot  Bandai1989 labelimageminimize
Jesus: Kyoufu no Bio Monster  King Records (Chunsoft)1989[i]In 2061, there has as yet been no contact with extraterrestrial lifeforms. Recently, however, some sort of life had been detected in Halley's Comet - which is oddly headed straight for Earth's solar system. The nations of Earth (or at least the United States, Japan, Italy, France, Germany, China, Brazil, and the Soviet Union) quickly band together to form an elite group of astronauts to investigate. They are to launch in two separate ships from the skylab 'Jesus' and take a sample from the comet, analyze it, and the nations will decide what to do from there. On the same day that the first ship, the appropriately named 'Comet', harvests gas from the comet, it stops responding. The captain of the second ship sends you to investigate. The story that follows is one that is somewhat predictable, but it arrives at that point via so many appropriately-done twists and turns that the player will always keep guessing. Some of the scenes in the game are so well-done they have to be seen (and heard) in order to have the full effect.[/i]
[Niahak]
labelimageminimize
Kaettekita! Gunjin Shougi Nanya Sore!?  Sofel1989 labelimageminimize
DuckTales  Capcom1989[media=youtube]https://youtu.be/Ui5d10GUbVo[/media]***
[70]***
[90]***
[66]***
[64]***
[63]***
[52]***
[37]***
[27]***Uncle Scrooge is a world class millionaire and a lover of adventure. His goal this time is to obtain the five lost treasures that were scattered throughout the world. He is off on his adventure with the help of Huey, Dewey, Louie and Webby. They will travel with him through the jungles of the Amazon, the snow topped peaks of the Himalayas, the haunted house in Transylvania, the subterranean mines of Africa, and to the surface of the Moon. How many of the lost treasures will you be able to find?
labelimagesubject
Fester's Quest  Sunsoft1989The Addams family are not very strange, in fact they are quite smart. You see, it was Ma-Ma who always warned of the alien UFO coming to invade their city. All the other Addams thought she was crazy, but Ma-Ma, using her crystal ball, put a protective spell on the Addams family house. As Uncle Fester was Moonbathing one night, the fabled UFO appeared and beamed all the people in the town up. When the Aliens scanned the Addams house for life forms, they found none, thanks to Ma-Ma's spell. It is Gomez who must protect the Addams house, so Fester took his trusty gun and set out on his quest to rescue all the townspeople from the Alien UFO. labelimagesubject
Dash Galaxy in the Alien Asylum Data East (Beam Software)1990You're Dash Galaxy, Inter-planetary super hero. You've fought your way out of tight spots a hundred times, in a dozen solar systems. But you haven't seen tight till you accidentally land in the mental ward of the universe. The Alien Asylum. You must make your way through the mysterious and deadly levels of the Alien Asylum and destroy its Overlords in the Control Complex. Your weapons? Your wits. And a supply of bombs, detonators, and life-support modules. You'll need them all to penetrate deadly force fields. Move "Mind Blocks" into key positions to advance. And greet a gruesome variety of space-age lunatics who want you to stay. Wild graphics. Insane action. Dash Galaxy in the Alien Asylum might just drive you crazy! labelimagesubject
Super Contra  Konami1990
[70]***
[90]***
[29]***
[32]***Probotector II
[27]***The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion and Mad Dog to battle through five levels and save the planet. SUPER C is the sequel to Contra where game play is a combination of side scrolling/platform and top down view. There are a wide variety of enemies to defeat, starting with earthly locations, and progressing to more alien ones.***1 player or 2 player simultaneous cooperative play.
[Zerothis]***In this action-packed sequel to the popular Contra, players have little time to think. Experience run-and-gun game play at its best as you take control of Mad Dog or Scorpion and once again battle the forces of Red Falcon. Stages feature a combination of perspectives (side scrolling, top down, etc.) and intense battles against huge bosses. Use a variety of powerful weapons and tap into your killer instinct to survive the deadly waves of enemies. And if you're scared, recruit a friend to help you. Because if your trigger finger lacks stamina, then Earth will lack a future!
labelimagesubject
Power Blade  Taito (Natsume)199022nd CENTURY WARRIOR! When New Earth's Master Computer is attacked by aliens, only NOVA, lord of the ancient Power Blade, can hope to battle through to Control Center and restore the Database!***
[64]***
[37]***
[27]***The USA release is notably harder in that falling off the bottom of the screen kills you rather than transitioning to the area below.
labelimagesubject
Rocket Ranger Kemco;Seika (Kemco)1990The 21st century needs you! Across the boundaries of time and space you have been chosen to save Planet Earth from a monstrous alien invasion. Rise to the challenge with courage, skill, and the help of three fantastic devices: a rocket suit, ray gun and powerful wrist computer. Only you can change our planet's destiny as the world's first hero of the future... ROCKET RANGER!***In 1990 technology from the future is sent to the hero to stop [s]nazis[/s] aliens from finally winning WWII that has continued to be waged despite ending much earlier in the original time line. One of the bits of technology is a rocket pack that uses on lunarium, which only occurs on the moon. In this time-line, mankind has not yet reached the moon and in fact lacks the technology to do so. This is possible because Aliens have joined the Axis Alliance. The hero, now the Rocket Ranger, has a rocket pack, but needs lunarium to fly it and the Allied Countries need parts and additional lunarium to complete and pilot a rocket to the moon and shutdown the mining operation there. The Rocket Ranger will be stealing these from the aliens. Due to heavy censoring, the "Axis Alliance", "Allied Countries", and of course "Nazi" have been remove. That leaves human looking aliens capable of interstellar flight, fighting the Rocket Ranger with 1940s era technology such as ME 209s and their fists. The only advanced 'technology' they have is lunarium which turns out to have the side effect of lowering the IQ of males. Which they plan to use by dropping it from high altitude zeppelins where conventional aircraft and artillery cannot reach them. I guess it can be assumed by 1990 the physics have been overcome that prevented zeppelins from making a round trip from Axis territory to London while carrying enough firepower or chemical weapons to make an effective attack from high altitude. Ok, so perhaps the aliens do have some advanced technology. And of course they assume that if the Earth has more dumb males that it'll be easier to win. The other piece of future technology is a radium pistol which the Rocket Ranger can use to shoot down ME 209s that try to intercept him when he's in coming or going from lunarium and rocket parts stealing missions.
[Zerothis]
labelimagesubject
M.U.L.E.  Mindscape1990IRATA. A New World rich with opportunity. For wealth. And power. And you can become the richest, most powerful inhabitant of the newly discovered planet by owning the most land, mining the most precious metal, and supplying the most food and energy to all the peasants - otherwise known as your opponents. To win you need MULEs (Multiple Use Labor Elements), kind of mechanical donkeys which do your dirty work: growing food, mining, and producing energy. MULEs are critical, so you want to get as many as possible as cheaply as possible. And by the way, treachery is acceptable. So use it when needed. Then sit back and enjoy your wealth and power, OH MIGHTY RULER!***4 players take turns managing during their turn. But they simultaneously compete during auctions.
[Zerothis]
labelimagesubject
Time Lord  Milton Bradley (Rare)1990It is the year 2999, and warriors from the planet Drakkon are launching a savage attack on Earth. Their weapon: a powerful time travel device. Their objective: to control us by changing the course of our history. To win this war, we must meet the Drakkons on a unique and dangerous battleground: our own past! You are a fearless fortune-hunter, hired by desperate scientists for an experimental journey into the 4th dimension. Your code name is Time Lord. Your mission: blast into the past to save the present from certain doom! Battle the aliens in four historical time zones. Search for weapons sent back by the scientists - and decide when to use them. Solve puzzles to collect the mysterious Orbs that hold the secret of time travel. Be cautious yet quick, Time Lord. You have one short year to free history or be history! And the evil Drakkons have all the time in the world...***
[37]***
[29]***
[27]***NES-LZ-USA, 1990-09 in the USA
NES-LZ-UKV, 1991, in the UK

Amazing how buildings don't change shapes at all over a 3000 year period.
[Zerothis]
labelimagesubject
The Adventures of Rad Gravity Activision (Interplay)1990
[64]***
[37]***
[29]***
[27]***NES-2A-USA
[Zerothis]***[sic]˙˙˙ᴎMO◖ Ǝ◖ISԀ∩ ⊥Ǝ⅁
In the Greatest Space Adventure Ever
The Adventures of Rad Gravity™
take a radical trek through interstellar
space... Mix it up with weird aliens...
And save the galaxy from the Agathos

[b]Turvia ‒ the Upside Down Planet.[/b]
The One and Only Stand on your head
Turn the TV upsidedown Whatever it
takes to win!

[b]Explore 10 unforgettable worlds.[/b]
including the Asteroid Belts, The
Garbage Planet, the Dinosaur World
and Cyberpunk City

[b]Hundreds of strange alien creatures[/b]
to battle or befriend. Use your
"translator" to speak their laaguage

[b]Inside the mother ship.[/b]
Kakos, your computer, will provide
lifesaving hints and clues as you
warp to the next planet

[b]Dozens of puzzles, mazes and
power-ups[/b] for hours of challenge and
shocking surprises




[upside down text and errors from box included]
[Zerothis]
labelimagesubject
Ninja Crusaders  American Sammy;Sammy (NMK)1990They struck without warning, wiping out the Earth's defenses in one master stroke. Cities were crushed, and the invading aliens showed no mercy! A small resistance force of Ninja, refusing to be conquered, still remained to fight the evil Inimicus. A daring plan was devised by the Ancient Ones to send out two special Ninja, and annihilate the alien threat once and for all!***NES-N4-USA
1 player or 2 players simultaneous cooperative.
[i]忍者クルセイダーズ 龍牙, Dragon Fang Ninja Crusaders[/i]
[Zerothis]
labelimagesubject
Galaxy 5000: Racing in the 51st Century Activision1991The future of Grand Prix racing is in outer space. And you're one of the hottest turbo-racers in the solar system. But are you tough enough to win the ultimate racing challenge, the GALAXY 5000? Dozens of track objects, including land mines, gun turrets, speed zappers, warp doors and deadly solar spikes! Awesome digitized sound effects. Hear the driver scream as he falls off the track. Use your winnings to repair damage, or upgrade to a more powerful turbo-craft!***
[64]***
[32]***
[27]***NES-Y5-USA Galaxy 5000: Racing in the 51st Century published in the USA
NES-Y5-FRG Galaxy 5000 Tomahawk X-27 Blueprint published in the Federal Republic of Germany
NES-Y5-NOE Galaxy 5000: Racing in the 51st Century published in Germany
NES-Y5-UKV Galaxy 5000: Racing in the 51st Century published in the United Kingdom
NES-Y5-ESP Galaxy 5000: Racing in the 51st Century published in Spain
labelimagesubject
Alien³  LJN (Probe Entertainment)1992 labelimageminimize
DropZone Mindscape (Eurocom Entertainment Software)1992Original version developed by Arena Graphics. Ported to NES by Eurocom.
NES-D5-UKV PAL Region A published 1992 by Mindscape in The United Kingdom. EAN:4 013195 000362
NES-D5-NOE PAL Region B published 1992 by Mindscape in Germany. EAN:4 013195 000362
Announced but unreleased by Mindscape in the United States.

A defender clone. It was actually written at Arena Graphics with the Atari 8-bit computers in mind but was ported to several systems including this version ported by Eurocom Entertainment Software. Fly you spaceman wearing a jetpack. Shootdown the various alien enemies that try to abduct the humanoids on each planet's surface. You can rescue the humanoids by touching them first or catching them after an abducting ship is destroyed.
[Zerothis]
labelimagesubject
Power Punch II  American Softworks (Beam)1992Punch-Out!! was an Arcade Coin-op by Nintendo
Super Punch-Out!! was a conversion kit by Nintendo for Punch-Out!!
Mike Tyson's Punch-Out!! was the home version of Punch-Out!! and Super Punch-Out!!, having some characters from both and original characters.
Super Punch-Out!! was also released for Super Nintendo and features the Arcade characters and characters from the NES versions of Punch-Out!!

Beam software had been developing a sequel to Mike Tyson's Punch-Out!! (expecting Nintendo to keep the Tyson license for many years to come) called Mike Tyson's Intergalactic Power Punch. Due to Nintendo's not renewing the deal to use Tyson's name and likeness, the main character was renamed to Mark Tyler, but Nintendo still didn't like what Beam had created so the passed up the opportunity to publish it. American Softworks wanted to publish it so Beam let them. It was retitled Power Punch II despite the fact that it was the first Power Punch game to be released.

Later Nintendo created a Punch-Out version for Wii that was influenced by all previous versions except the Intergalactic/Power Punch releases.

The original version featuring Tyson was available as a reproduction, RET-MT-GBL, from RetroZone.
labelimageminimize
Zen: Intergalactic Ninja Konami1993 labelimageminimize
permalink